...they were in search of a necromancer who killed thousands. After being stopped by a concerned rider, they were lead into a small town named Tenby, where they discovered the townsfolk distraught over raiding goblins, the Cruel Fist tribe. The elders pleaded with them to save them and their folk hero, Romagold Whitebourne. Lucky for the townsfolk, the hunters agreed to find their hero and dispatch the goblins, if possible. After a three hour jaunt through the Dark Forest, they found the goblins' lair. Mouse, with her shockingly amazing sniper skills, killed all the goblins outside, but an alarm sounded bringing with it a contingent of warriors. The goblins were no match for the wiles of the hunters. With that, the hunters crossed the threshold of the lair's dark mouth.
Inside of the lair, the hunters found themselves in a narrow tunnel leading back and down, deeper into the earth. The stone walls felt like they were pushing in at places, especially for Synbaluu, but they managed. With their heightened alertness, the hunters were not surprised to see two snipers in the shadows at the tunnel's end. After defeating the snipers, they headed deeper into the lair and faced more goblins that were little more than a nuisance.
As they traversed the goblin's lair, they came across goblin mothers and their pups huddling in the darkest corners of the cavern system. The mothers were ready to protect their younger, but the hunters let them be and focused on the warriors.
When traversing one of the dark caves, they found a wood cage with someone inside. It was protected by goblin guards, but that didn't stop the hunters. Before the battle ensued, the person inside the cage told them he could help if they freed him. The hunters made quick work of the guards, but not before more warriors entered the cave and attacked. After they freed the half-elf from the cage, he introduced himself as Romagold Whitebourne, folk hero bard of Tenby. Mouse found his equipment in a small crevasse in the stone wall, Romagold donned his sword and armor, and they decided to take a breather before continuing.
A few more caves and small crowds of mothers and pups later, the hunters came upon a tunnel where the ceiling was partially collapsed. Further inside, the hunters heard the faint sound of chanting. They followed the sounds.
The short tunnel opened to a large cave where the stalagmites met stalactites to create limestone pillars. They crept behind the pillars to witness a 15-foot tall, battle-scarred goblin. However, it was only the visage of the goblin god, Maglubiyet the Mighty One, the Lord
of Depths and Darkness. In front of the statue were five goblins worshiping the terrible god, one of which was the goblin warlord. And near the back of the cave was a figure in front of a bubbling cauldron.
As Synbaluu and Ruzel moved toward the goblins, Mouse and Romagold stealthily moved toward the dark figure. Mouse and Romagold saw dead bodies around the cauldron, the huge kettle spilling its vapors over the corpses as the dark figure chanted his own enchantments. The hunters got the surprise on the lot and fell two of the goblins. With the help of Ruzel, Synbaluu engaged the goblin warrior. Realizing the dark figure to be the necromancer, Mouse and Romagold engaged the dark figure.
Utterly surprised, the dark figure grabbed the folds of his cloak and disappeared. (What the players don't know is the necromancer has a cloak of invisibility. They think he disappeared.) The goblin warlord and the surviving goblin worshipers gave the hunters a fight, but alas fell. Synbaluu discovered the sword the warlord was wielding was magic, but they yet to identify it.
In investigating the bodies, Mouse spotted a large cache under the giant god statue. It was filled with coins in the amount of more than 100 gp and small artworks worth 125 gp total.
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